C# Programming Interview Questions

Checkout Vskills Interview questions with answers in C# programming to prepare for your next job role. The questions are submitted by professionals to help you to prepare for the Interview.

Q.1 What is the purpose of the Dictionary class in C#?
The Dictionary class in C# represents a collection of key-value pairs, where each unique key maps to a corresponding value. It provides efficient lookup and retrieval of values based on the keys, making it useful for scenarios requiring fast data retrieval.
Q.2 What is the difference between List and LinkedList in C#?
List in C# is an implementation of a dynamic array, allowing fast random access to elements but slower insertion or deletion at arbitrary positions. LinkedList, on the other hand, is a doubly linked list, providing efficient insertion and removal of elements at both ends but slower random access.
Q.3 What is the purpose of the Queue class in C#?
The Queue class in C# represents a first-in, first-out (FIFO) collection of objects. It allows you to add elements to the end of the queue and remove elements from the beginning, making it useful for scenarios where the order of processing is important.
Q.4 What is the purpose of the Stack class in C#?
The Stack class in C# represents a last-in, first-out (LIFO) collection of objects. It allows you to add elements to the top of the stack and remove elements from the top, making it useful for scenarios where the most recently added elements need to be accessed first.
Q.5 What is the purpose of the HashSet class in C#?
The HashSet class in C# represents an unordered collection of unique elements. It provides fast lookup and retrieval of elements and ensures that duplicate elements are not stored. It is useful for scenarios where efficient membership checks or removing duplicates are required.
Q.6 What are some thread-safe collections available in C#?
Some thread-safe collections available in C# include ConcurrentBag, ConcurrentQueue, ConcurrentStack, and ConcurrentDictionary. These classes provide thread-safe operations and can be used in multi-threaded scenarios without the need for explicit locking.
Q.7 How do you read input from the console in C#?
You can read input from the console in C# using the Console.ReadLine() method. It reads a line of input as a string from the console, allowing you to capture user input.
Q.8 How do you write output to the console in C#?
You can write output to the console in C# using the Console.WriteLine() method. It writes a string followed by a new line to the console, allowing you to display messages or data to the user.
Q.9 How do you read and write files in C#?
To read and write files in C#, you can use the StreamReader and StreamWriter classes. StreamReader allows you to read text from a file, while StreamWriter allows you to write text to a file.
Q.10 How do you handle exceptions when performing I/O operations in C#?
When performing I/O operations in C#, you should handle exceptions that may occur, such as IOException or FileNotFoundException. You can use try-catch blocks to catch these exceptions and handle them appropriately, such as displaying an error message or taking corrective actions.
Q.11 What is the purpose of the using statement in C# I/O operations?
The using statement in C# is used to ensure proper disposal of resources, such as file streams, after they are no longer needed. It automatically calls the Dispose() method on the object within its scope, freeing up resources and ensuring clean-up.
Q.12 How do you read and write binary files in C#?
To read and write binary files in C#, you can use the BinaryReader and BinaryWriter classes. These classes allow you to read and write binary data to files, enabling you to work with non-text data formats.
Q.13 What is the difference between synchronous and asynchronous I/O operations in C#?
Synchronous I/O operations in C# block the execution until the operation is completed, while asynchronous I/O operations allow the program to continue executing while waiting for the operation to complete. Asynchronous I/O operations can improve performance and responsiveness, especially in scenarios involving long-running operations.
Q.14 How do you perform asynchronous I/O operations in C#?
In C#, you can perform asynchronous I/O operations using the async and await keywords. By marking a method as async and using the await keyword before an asynchronous I/O operation, you can write code that appears synchronous but executes asynchronously.
Q.15 How do you handle large files in C# I/O operations?
When dealing with large files in C# I/O operations, it's important to use efficient techniques to avoid loading the entire file into memory. You can use techniques like reading and writing the file in chunks, streaming the data, or using memory-mapped files for better performance.
Q.16 How do you serialize and deserialize objects for I/O operations in C#?
To serialize objects for I/O operations in C#, you can use the built-in serialization mechanisms like Binary Serialization or XML Serialization. These mechanisms allow you to convert objects into a format that can be stored or transmitted. Deserialization is the reverse process of converting the serialized data back into objects.
Q.17 What is Windows Presentation Foundation (WPF) in C#?
Windows Presentation Foundation (WPF) is a graphical subsystem in C# that provides a framework for building desktop applications with rich user interfaces. It uses XAML (eXtensible Application Markup Language) to define the UI elements and enables advanced features like data binding, styling, animation, and multimedia integration.
Q.18 What is XAML in WPF?
XAML (eXtensible Application Markup Language) is a markup language used in WPF to define the UI elements and their properties. It is a declarative language that allows you to describe the structure and behavior of the UI, separate from the application logic written in C#.
Q.19 What are the advantages of using WPF over Windows Forms?
WPF offers several advantages over Windows Forms, including enhanced graphics capabilities, support for rich media and animation, superior data binding capabilities, a more flexible layout system, scalability for high-resolution displays, and easier separation of UI and logic through XAML.
Q.20 What is the MVVM design pattern in WPF?
The MVVM (Model-View-ViewModel) design pattern is a popular architectural pattern in WPF. It separates the UI (View) from the underlying data (Model) and introduces a ViewModel that acts as an intermediary between the View and Model, facilitating data binding and command execution.
Q.21 How do you bind data in WPF?
Data binding in WPF allows you to establish a connection between a data source and a target UI element. You can use the {Binding} markup extension in XAML to bind properties of UI elements to properties of objects, enabling automatic synchronization of data between the UI and underlying data.
Q.22 What is the purpose of commands in WPF?
Commands in WPF are a way to encapsulate an action or behavior that can be invoked from the UI. They allow you to separate the logic of an operation from the UI elements that trigger it, promoting better code organization and reusability.
Q.23 What is the role of templates and styles in WPF?
Templates and styles in WPF allow you to customize the appearance and behavior of UI elements. Templates define the structure and visual representation of controls, while styles define a set of property values that can be applied to multiple elements, enabling consistent and reusable UI design.
Q.24 How do you handle user input and events in WPF?
In WPF, you can handle user input and events using event handlers in C#. You can subscribe to events raised by UI elements, such as button clicks or mouse movements, and write code to respond to those events.
Q.25 How do you create animations in WPF?
WPF provides a powerful animation framework that allows you to create various types of animations, such as property animations, timeline animations, and key-frame animations. You can define animations in XAML or programmatically in C# to add visual effects and interactivity to your application.
Q.26 How do you deploy WPF applications?
To deploy WPF applications, you typically create an installer package or an executable file that includes all the necessary dependencies and resources. You can use tools like ClickOnce, Windows Installer (MSI), or deploy the application through an application store.
Q.27 What is an assembly in C#?
In C#, an assembly is a compiled unit of code that contains executable code and related metadata, such as type information and versioning details. It can be either a dynamically linked library (DLL) or an executable (EXE) file.
Q.28 What are the main components of an assembly in C#?
The main components of an assembly in C# include the MSIL (Microsoft Intermediate Language) code, metadata, and resources. The MSIL code contains the compiled C# code, while metadata provides information about types, methods, and other assembly details. Resources can include images, strings, and other data embedded within the assembly.
Q.29 What is the difference between a private and a shared assembly in C#?
A private assembly is intended for use by a specific application and is typically stored in the application's installation directory. A shared assembly, on the other hand, can be used by multiple applications and is usually stored in the Global Assembly Cache (GAC) to facilitate sharing and versioning.
Q.30 How do you reference an assembly in a C# project?
To reference an assembly in a C# project, you can use the using directive at the top of the code file, followed by the assembly's name. Alternatively, you can add a reference to the assembly through the project settings or use the extern alias directive for referencing multiple versions of the same assembly.
Q.31 What is the Global Assembly Cache (GAC) in C#?
The Global Assembly Cache (GAC) is a central repository for shared assemblies in the .NET framework. It is a special directory where shared assemblies are stored, allowing multiple applications to reference and use the same version of an assembly. The GAC helps with versioning and prevents DLL Hell issues.
Q.32 How do you create a custom assembly in C#?
To create a custom assembly in C#, you can start by creating a new Class Library project in your development environment. Write the code, build the project, and the output will be a DLL assembly that can be used in other applications.
Q.33 What is the purpose of the AssemblyInfo.cs file in C#?
The AssemblyInfo.cs file contains metadata about an assembly, such as its title, description, version number, copyright information, and more. It is used to provide information and attributes that describe the assembly and influence its behavior during compilation and runtime.
Q.34 How can you inspect an assembly's metadata in C#?
You can inspect an assembly's metadata in C# using tools like .NET Reflector, Ildasm (IL Disassembler), or the System.Reflection namespace. The System.Reflection namespace provides classes like Assembly, Type, and MethodInfo that allow you to programmatically access and analyze the metadata of an assembly.
Q.35 What is strong naming an assembly in C#?
Strong naming an assembly involves giving it a unique identity by signing it with a cryptographic key pair. This helps ensure the integrity and authenticity of the assembly and allows it to be placed in the Global Assembly Cache (GAC).
Q.36 How can you load an assembly dynamically at runtime in C#?
You can load an assembly dynamically at runtime in C# using the Assembly.Load() or Assembly.LoadFrom() methods from the System.Reflection namespace. These methods allow you to load an assembly based on its file path or name and then interact with its types and members programmatically.
Q.37 What is thread synchronization in C#?
Thread synchronization in C# refers to the coordination of multiple threads to ensure that they access shared resources in a safe and orderly manner. It involves techniques such as locks, monitors, mutexes, and semaphores to prevent data corruption and maintain consistency.
Q.38 What are the common thread synchronization mechanisms in C#?
Common thread synchronization mechanisms in C# include locks (lock keyword), monitors (Monitor class), mutexes (Mutex class), semaphores (Semaphore class), and events (AutoResetEvent, ManualResetEvent).
Q.39 What is thread pooling in C#?
Thread pooling in C# is a mechanism where a pool of pre-initialized threads is created and managed by the runtime environment. Instead of creating and destroying threads for every task, thread pooling allows reusing threads, leading to improved performance and reduced overhead.
Q.40 How do you implement thread synchronization using locks in C#?
Locks in C# are implemented using the lock keyword. By placing the critical section of code within a lock block, you ensure that only one thread can execute that code block at a time, preventing concurrent access to shared resources.
Q.41 What is the purpose of the Monitor class in C#?
The Monitor class in C# provides a synchronization mechanism that allows you to lock and unlock objects for thread synchronization. It offers methods like Enter, Exit, and Wait for managing exclusive access to critical sections and coordinating threads.
Q.42 How do you use mutexes for thread synchronization in C#?
Mutexes in C# are used to synchronize threads across multiple processes. By creating a named mutex object, multiple processes can coordinate access to shared resources, ensuring that only one thread (across all processes) can hold the mutex at a time.
Q.43 What is the purpose of semaphores in C#?
Semaphores in C# are used to control access to a limited number of resources. They allow a specified number of threads to enter a critical section concurrently, while limiting access to additional threads until some threads release the semaphore.
Q.44 How does thread pooling improve performance in C#?
Thread pooling improves performance in C# by reducing the overhead of thread creation and destruction. Instead of creating a new thread for every task, thread pooling reuses existing threads from a pool, avoiding the overhead of creating new threads and reducing the overall system resource consumption.
Q.45 How do you work with thread pools in C#?
In C#, you can work with thread pools using the ThreadPool class. You can queue work items using methods like QueueUserWorkItem or use the Task parallel library to execute tasks on the thread pool. The thread pool manages the execution of these tasks efficiently, considering factors like thread availability and workload.
Q.46 What are the benefits and considerations when using thread synchronization and pooling in C#?
The benefits of thread synchronization and pooling in C# include improved performance, reduced resource consumption, and better utilization of available system resources. However, it is important to carefully design thread synchronization to avoid deadlocks and race conditions, and to consider the overhead associated with thread pooling.
Q.47 What is Windows Forms Application in C#?
Windows Forms Application is a graphical user interface (GUI) framework provided by Microsoft for developing desktop applications using C#. It allows developers to create interactive and visually appealing applications for Windows operating systems.
Q.48 What is the difference between a Windows Forms Application and a Console Application in C#?
A Windows Forms Application is designed for creating GUI-based desktop applications, while a Console Application is used for command-line applications without a graphical user interface. Windows Forms Applications provide a visual interface with controls such as buttons, text boxes, and menus.
Q.49 How do you create a new Windows Forms Application in Visual Studio?
In Visual Studio, you can create a new Windows Forms Application project by selecting "File" -> "New" -> "Project" and then choosing "Windows Forms App (.NET Framework)" or "Windows Forms App (.NET Core)" depending on the version you're using.
Q.50 How do you handle events in Windows Forms Application?
Events in Windows Forms Applications are handled by attaching event handlers to the corresponding controls. You can either double-click on a control in the designer to create a default event handler or manually write event handler methods and wire them up to the events using the control's properties.
Q.51 What are the main components of a Windows Forms Application?
The main components of a Windows Forms Application are forms (windows), controls (e.g., buttons, labels), event handlers, and data binding. Forms act as containers for controls, and event handlers respond to user interactions. Data binding allows connecting controls to data sources.
Q.52 How do you display a message box in a Windows Forms Application?
To display a message box in a Windows Forms Application, you can use the MessageBox.Show() method. It allows you to show a message with optional buttons and icons, and you can retrieve the user's response using the return value of the method.
Q.53 How do you validate user input in Windows Forms Application?
User input validation in Windows Forms Applications can be done by handling events such as Validating or Validated for input controls like text boxes. Inside the event handlers, you can write code to validate the input based on your specific requirements.
Q.54 How do you persist data in a Windows Forms Application?
In a Windows Forms Application, data can be persisted using various methods such as saving data to a file (e.g., XML, JSON), storing it in a database, or using serialization techniques. The choice depends on the complexity of the data and the application's requirements.
Q.55 How do you perform multithreading in a Windows Forms Application?
Multithreading in a Windows Forms Application can be achieved using the System.Threading namespace. You can create and manage threads to perform tasks asynchronously, keeping the UI responsive. However, proper synchronization mechanisms should be used to access shared resources.
Q.56 What are some best practices for developing Windows Forms Applications?
Some best practices for developing Windows Forms Applications include separating concerns using proper architecture patterns (e.g., MVC, MVVM), following coding conventions and naming conventions, using object-oriented design principles, handling exceptions gracefully, and writing clean, maintainable code.
Q.57 How do you establish a database connection in C#?
In C#, you can establish a database connection using the SqlConnection class from the System.Data.SqlClient namespace. You need to provide the connection string, which contains information about the database server, credentials, and other settings.
Q.58 What is a connection string in C# database connectivity?
A connection string is a string that specifies the details required to establish a connection to a database. It typically includes information such as the server name, database name, authentication method, and other optional parameters.
Q.59 How do you execute a SQL query in C#?
To execute a SQL query in C#, you can create a SqlCommand object and set its CommandText property to the SQL query. Then, you can call the ExecuteNonQuery, ExecuteScalar, or ExecuteReader methods of the SqlCommand object based on your specific needs.
Q.60 What are parameterized queries, and why are they important?
Parameterized queries are SQL statements that use placeholders for input values. They are important for preventing SQL injection attacks and improving performance. By using parameters, you can ensure that user input is treated as data and not as executable code, and it allows the database to optimize query execution.
Q.61 How do you handle exceptions in database connectivity code?
Exceptions in database connectivity code can be handled using try-catch blocks. You can catch specific exceptions such as SqlException to handle database-specific errors. It's important to handle exceptions gracefully, log any relevant information, and provide appropriate feedback to the user.
Q.62 What is the purpose of ADO.NET in C# database connectivity?
ADO.NET (Active Data Objects for .NET) is a set of classes and technologies in .NET that provides a data access framework. It allows developers to connect to databases, retrieve and manipulate data, and perform other database-related operations in a consistent and efficient manner.
Q.63 How do you handle transactions in C# database connectivity?
Transactions in C# database connectivity can be managed using the SqlConnection, SqlTransaction, and SqlCommand classes. You can begin a transaction, execute multiple SQL statements within the transaction, and then commit or rollback the transaction based on the outcome.
Q.64 What is Object-Relational Mapping (ORM) in C#?
ORM is a technique that allows developers to map database tables to objects in their application code. It eliminates the need for writing low-level SQL queries and provides a more object-oriented approach to working with databases. Popular ORM frameworks in C# include Entity Framework and NHibernate.
Q.65 How do you handle database connections in a multi-threaded C# application?
In a multi-threaded C# application, it's important to ensure that each thread has its own dedicated database connection to avoid concurrency issues. You can use techniques like connection pooling to efficiently manage and reuse connections across threads while ensuring thread safety.
Q.66 What are some best practices for C# database connectivity?
Some best practices for C# database connectivity include using parameterized queries to prevent SQL injection, properly handling exceptions, closing connections when no longer needed, using connection pooling, implementing proper transaction management, and optimizing database access by minimizing round trips and using appropriate indexing.
Q.67 What is an iterator in C#?
An iterator in C# is a mechanism that allows you to define a sequence of values that can be iterated over using the foreach loop. It provides a simple and efficient way to access elements in a collection without exposing the underlying implementation details.
Q.68 How do you define an iterator in C#?
In C#, you can define an iterator by using the yield keyword in a method or a property. The method or property returns an IEnumerable or IEnumerator object, and within the method, you can use the yield return statement to return each element of the sequence.
Q.69 What is the purpose of the yield return statement?
The yield return statement is used within an iterator to return the next element of the sequence. It temporarily suspends the method execution, remembers the current location, and returns the value to the caller. When the caller requests the next element, the method resumes execution from where it left off.
Q.70 How do you consume an iterator in C#?
To consume an iterator in C#, you can use the foreach loop. The foreach loop automatically enumerates the elements of the sequence provided by the iterator. It simplifies the process of iterating over the collection without the need for manual indexing or managing the iteration state.
Q.71 Can you use multiple yield return statements in an iterator?
Yes, an iterator can contain multiple yield return statements. Each yield return statement represents a single element in the sequence being iterated over. The iterator method will be executed each time the foreach loop requests the next element.
Q.72 What is the difference between yield return and return in C#?
The yield return statement is used within an iterator to provide the next element in the sequence, while the return statement is used to exit a method or property and return a value. The yield return statement allows the method to be resumed later, whereas the return statement terminates the method execution.
Q.73 Can you use yield return in recursive methods?
No, yield return cannot be used in recursive methods. Since yield return relies on maintaining the method's state and resuming execution, recursive calls would disrupt the expected behavior. It's generally recommended to avoid recursive calls within an iterator.
Q.74 What happens if you modify the underlying collection while iterating over an iterator?
Modifying the underlying collection while iterating over an iterator can result in an InvalidOperationException. Iterators are designed to provide a read-only view of the collection, and modifying the collection may invalidate the iteration state.
Q.75 Can you implement custom behavior with iterators?
Yes, iterators can be used to implement custom behavior. You can introduce conditions, filtering, and transformations within the iterator method to modify the elements returned by the iterator. This allows you to customize the iteration process based on specific requirements.
Q.76 What are the benefits of using iterators in C#?
Using iterators in C# provides several benefits, including simplified code for iterating over collections, improved performance by lazily evaluating elements, reduced memory consumption by avoiding the need to load the entire collection at once, and enhanced readability and maintainability of the code.
Q.77 What is Reflection in C#?
Reflection is a feature in C# that allows you to inspect and manipulate metadata (such as types, properties, methods, and attributes) of types at runtime. It provides the ability to dynamically load assemblies, create instances, invoke methods, and access members of types.
Q.78 How do you obtain the Type information of an object using Reflection?
You can obtain the Type information of an object using the GetType() method. It returns an instance of the Type class, which provides access to various properties and methods to inspect the object's metadata.
Q.79 What are the common use cases of Reflection in C#?
Some common use cases of Reflection in C# include dynamically loading assemblies, creating instances of types dynamically, invoking methods and constructors at runtime, accessing and modifying properties, and inspecting attributes.
Q.80 How do you create an instance of a type dynamically using Reflection?
To create an instance of a type dynamically using Reflection, you can use the Activator.CreateInstance() method. It allows you to create an instance of a type by providing the fully qualified type name or the Type object.
Q.81 How do you invoke a method dynamically using Reflection?
To invoke a method dynamically using Reflection, you can obtain the MethodInfo of the method using the Type.GetMethod() method and then call the MethodInfo.Invoke() method, passing the instance (or null for static methods) and the method arguments.
Q.82 How do you access and modify properties dynamically using Reflection?
You can access and modify properties dynamically using Reflection by obtaining the PropertyInfo of the property using the Type.GetProperty() method and then using the PropertyInfo.GetValue() and PropertyInfo.SetValue() methods to get and set the property values.
Q.83 How do you retrieve and set field values dynamically using Reflection?
To retrieve and set field values dynamically using Reflection, you can obtain the FieldInfo of the field using the Type.GetField() method and then use the FieldInfo.GetValue() and FieldInfo.SetValue() methods to get and set the field values.
Q.84 What is the difference between early binding and late binding in C# Reflection?
Early binding refers to resolving types and members at compile-time, while late binding refers to resolving them at runtime using Reflection. Early binding provides better performance and compile-time error checking, while late binding provides more flexibility but may have performance overhead.
Q.85 What are the performance implications of using Reflection in C#?
Using Reflection in C# can have performance implications since it involves runtime type resolution and metadata introspection. Reflection is generally slower compared to direct, statically-typed code. It's recommended to use Reflection judiciously and cache any expensive operations for better performance.
Q.86 How do you retrieve and inspect attributes using Reflection?
To retrieve and inspect attributes using Reflection, you can use the Type.GetCustomAttributes() method or the MemberInfo.GetCustomAttributes() method. These methods return an array of attributes applied to the type or member, which you can then analyze and extract relevant information.
Q.87 What is Serialization in C#?
Serialization is the process of converting an object's state into a format that can be stored or transmitted and then reconstructing the object back from that format. It allows objects to be persisted, transferred across different platforms, or used in inter-process communication.
Q.88 What are the different types of Serialization in C#?
In C#, there are two main types of serialization: Binary Serialization and XML Serialization. Binary Serialization converts object data into a compact binary format, while XML Serialization converts object data into XML format, which is human-readable and can be easily processed by other systems.
Q.89 How do you perform Binary Serialization in C#?
To perform Binary Serialization in C#, you need to mark the class with the [Serializable] attribute and use the BinaryFormatter class to serialize and deserialize objects. The BinaryFormatter class provides methods like Serialize() and Deserialize() to perform the serialization and deserialization processes.
Q.90 How do you perform XML Serialization in C#?
To perform XML Serialization in C#, you need to mark the class with the [Serializable] attribute and use the XmlSerializer class to serialize and deserialize objects. The XmlSerializer class provides methods like Serialize() and Deserialize() to perform the serialization and deserialization processes.
Q.91 What is the purpose of the [Serializable] attribute in C#?
The [Serializable] attribute is used to mark a class as serializable in C#. It tells the compiler that the class's instances can be serialized, allowing them to be converted into a format suitable for storage or transmission.
Q.92 How do you handle versioning and backward compatibility in Serialization?
To handle versioning and backward compatibility in Serialization, you can use techniques like adding default values for new fields, using the [OptionalField] attribute to mark fields as optional, implementing custom serialization methods (ISerializable), or using a contract-based serializer like JSON.NET or Protobuf.NET.
Q.93 What are the advantages of Binary Serialization over XML Serialization?
Binary Serialization is generally faster and results in smaller file sizes compared to XML Serialization. It is suitable for scenarios where performance and efficiency are critical, such as storing data in a binary file or transmitting data over a network.
Q.94 What are the advantages of XML Serialization over Binary Serialization?
XML Serialization produces human-readable XML files, which are easy to understand and manipulate by other systems. It is suitable for scenarios where interoperability and data exchange with different platforms or systems are important.
Q.95 Can you customize the serialization process in C#?
Yes, you can customize the serialization process in C# by implementing the ISerializable interface. By implementing this interface, you can have fine-grained control over how an object is serialized and deserialized, allowing you to handle complex scenarios or perform additional logic during serialization.
Q.96 What are some best practices for Serialization in C#?
Some best practices for Serialization in C# include marking classes as [Serializable] only when necessary, considering backward compatibility and versioning, avoiding serializing sensitive data, handling circular references or shared references properly, and validating the data during deserialization to prevent security vulnerabilities.
Q.97 What is LINQ in C#?
LINQ (Language-Integrated Query) is a powerful feature in C# that allows you to write queries against various data sources, such as collections, databases, XML, and more, using a uniform syntax. LINQ provides a convenient and expressive way to perform data manipulation, filtering, and sorting operations.
Q.98 What are the different types of LINQ queries?
LINQ queries can be categorized into two types: Query Syntax and Method Syntax. Query Syntax uses a SQL-like syntax with keywords such as from, where, select, etc., while Method Syntax uses extension methods like Where(), Select(), etc., to chain query operations together.
Q.99 How do you write a LINQ query in C#?
To write a LINQ query in C#, you can use either Query Syntax or Method Syntax. In Query Syntax, you start with the from keyword followed by the range variable, and then you can use various query clauses to perform operations. In Method Syntax, you use extension methods to chain operations together.
Q.100 What is deferred execution in LINQ?
Deferred execution in LINQ means that the query is not executed immediately when it is defined. Instead, it is executed when the query results are enumerated or when an operation that requires the results is called. Deferred execution allows for efficient query execution and the ability to compose and modify queries.
Q.101 What is the difference between IEnumerable and IQueryable in LINQ?
IEnumerable is the base interface for querying in-memory collections, while IQueryable is an interface for querying external data sources like databases. IEnumerable is suitable for in-memory querying, whereas IQueryable allows for building query expressions that can be translated into specific query languages (e.g., SQL).
Q.102 What is the role of the var keyword in LINQ queries?
The var keyword is used to implicitly declare a variable with a type inferred by the compiler. In LINQ queries, var is often used to store the results of a LINQ query, as the type of the query result can be complex or anonymous.
Q.103 What are the standard query operators in LINQ?
LINQ provides a rich set of standard query operators that can be used to perform various operations on data sources. Some common standard query operators include Where(), Select(), OrderBy(), GroupBy(), Join(), Aggregate(), Any(), All(), and many more.
Q.104 How do you handle null values in a LINQ query?
To handle null values in a LINQ query, you can use null-checking techniques like the null-conditional operator (?.) or the null-coalescing operator (??). These operators help to gracefully handle nullable values and prevent null-reference exceptions.
Q.105 Can you use LINQ with non-generic collections?
Yes, LINQ can be used with both generic and non-generic collections. LINQ provides extension methods for various collection types, including non-generic collections like ArrayList or DataTable. However, using LINQ with generic collections offers better type safety and performance.
Q.106 What are some benefits of using LINQ in C#?
Using LINQ in C# offers several benefits, including improved code readability and maintainability, reduced lines of code, increased productivity, efficient querying and filtering of data, ability to query diverse data sources with a unified syntax, and support for compile-time.
Q.107 What are Collections in C#?
Collections in C# are classes that provide a way to store and manipulate groups of related objects. They are used to organize and manage data in memory, enabling efficient data storage, retrieval, and manipulation operations.
Q.108 What is the difference between an Array and a List in C#?
An Array in C# has a fixed size determined at the time of creation and cannot be resized, while a List in C# is a dynamic collection that can grow or shrink as needed. Lists provide additional functionality and are more commonly used for working with collections of data.
Q.109 What is the purpose of the IEnumerable and IEnumerator interfaces?
The IEnumerable interface provides a way to iterate over a collection, and the IEnumerator interface defines methods to access elements in a collection sequentially. They are used together to enable foreach loop functionality and custom iteration over collections.
Q.110 What is the difference between IEnumerable and ICollection interfaces?
The IEnumerable interface provides a read-only forward-only iteration over a collection, whereas the ICollection interface extends IEnumerable and adds methods for modifying the collection, such as adding, removing, and checking for the presence of elements.
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