User Experience (UX) Design Table of Contents


Table of Content
 


Module 1

IDEATION AND SKETCHING

  • The Course Overview
  • User Needs + Business Need + Technology
  • User Scenario and How Might We
  • How Might We… Idea Generation
  • Idea Grouping
  • Idea Choice

LOW FIDELITY UI SKETCHING

  • Technology, Rules, and Interaction
  • User Interface Patterns
  • Identify Usable UI Pattern
  • Sketch a Solution Using a UI Pattern
  • Review Interaction Sketch and Iterate

LOW FIDELITY PROTOTYPING

  • Why Prototype – Invision and Others
  • Why Use Invision App
  • Prepare Prototype Screens
  • Upload Images
  • Connect Prototype
  • Iterate and Share

TEST LOW FIDELITY PROTOTYPES

  • Identify User Testers
  • Share Prototype via Invision App
  • Review Invision App Testing Feedback
  • Iterate Prototype and Track Changes


Module 2

SKETCHING INTO WIREFRAMES

  • The Course Overview
  • Paper Sketch > Wireframe
  • Sketch App and Setup
  • Wireframe Assets
  • Wireframes Pages – Idea Choice

SKETCH WIREFRAMING SYMBOLS AND PROTOTYPING

  • User Interface and Sketch Symbols
  • Sketch Layers and Labels
  • PNG Exporting
  • Refreshing InVision Prototype

HIGH-FIDELITY PROTOTYPING

  • UI Styling and Sketch Symbols
  • UI Style Guide
  • Typography Styles H1- H6
  • Color Styles and Hex Code
  • Imagery and Composition
  • Headlines and Copy
  • PNG Exporting
  • Refreshing InVision

INTERACTION DESIGN AND MOTION STUDIES

  • Why Does Motion and Interaction Matter
  • Review Motion Patterns
  • Identify Areas That Need Animation
  • Define Interactions and Motion Prototypes
  • Separate Layers and Export Layer Assets

BUILD A MOTION PROTOTYPE

  • Set Up Principle by Mac
  • Upload/Import Assets
  • Animate Components
  • Iterate Animations and Re-Upload
  • Export Video and Review


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https://www.vskills.in/certification/programming-languages/user-experience-ux-design-certification-course

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