In this tutorial, you will learn how to create a playable character in Unreal Engine. A playable character is a character that players can control in the game, using inputs like a keyboard, mouse, or game controller.
Steps to Create a Playable Character
- Start a New Project
Open Unreal Engine and create a new project. Choose a template with a character setup, such as the “Third Person” template, or start from scratch with a blank project. - Create a Character Blueprint
A Character Blueprint is used to define the playable character.- Go to the “Content Browser,” right-click, and choose Blueprint Class.
- Select Character as the parent class. Name the Blueprint (e.g., “PlayerCharacter”).
- Add a 3D Model
The 3D model represents the appearance of the character.- Open your Character Blueprint and go to the “Components” panel.
- Add a Skeletal Mesh component and assign a 3D model with a skeleton. This will be your character’s body.
- Set Up Animations
To make the character move realistically, assign an Animation Blueprint.- In the “Skeletal Mesh” settings, choose an Animation Blueprint that matches your character.
- If you donβt have one, you can create an Animation Blueprint and set up animations for walking, running, jumping, and idle.
- Add a Camera
Players need a view of the game world.- Add a Camera component to the Character Blueprint.
- Position the camera to provide a third-person or first-person view.
- Set Up Movement
Define how the character moves using the Enhanced Input system.- Create Input Actions for movement (e.g., “Move Forward” and “Turn”).
- In the “Input Mapping Context,” bind keys or joystick axes to these actions.
- In the Character Blueprint, use Blueprints to link input actions to movement logic. For example:
- Move Forward β Add Movement Input.
- Turn β Add Controller Yaw Input.
- Add Player Controller
The Player Controller manages player inputs and controls the character.- Make sure your game mode is set up to use a Player Controller.
- Assign your Character Blueprint as the default pawn in the Game Mode settings.
- Test in the Game
Press the Play button to test your playable character. You should be able to move, jump, and perform actions based on your input setup.
Optional Enhancements
- Add Abilities: Use Blueprints to add actions like attacking, sprinting, or crouching.
- Sound Effects: Add footsteps or other sounds when the character performs actions.
- Physics Interaction: Enable the character to push objects or pick up items.
- Customization: Allow players to change the character’s appearance using material swaps or skin options.
By following these steps, you can create a playable character that feels responsive and engaging. Once set up, you can expand its functionality to make your game even more exciting.
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