Course Outline
Introduction
- The history and evolution of J2ME
- Explaining CDC and CLDC configuration and MIDP profile
MIDlets
- Enlisting various IDEs and emulator for J2ME and the Ant build tool
- Describing the steps of compiling an MIDlet and it’s various emulators
- Illustrating packaging and security of MIDlet
User Interface
- UI implementation through cross platform UI or device specific UI
- Scrolling text implementation via tickers
- Describing the usage of various screens like textbox, alerts and lists
- Illustrating creation of forms and managing items in it
- Detailing the item class and custom item implementation in J2ME
Storage
- Implementing persistent storage through record and management of record store
- Explaining the handling of file system and usage of FileConnection API in J2ME
- Elucidating the usage of various FileSystemRegistry methods
- Describing the methods of accessing PIM API and usage of PIM package
Connections
- Illustrating the basics of generic connection framework in J2ME
- Steps for accessing networking through TCP/IP
- Describing the usage of Wireless Messaging API and its application
- Explaining the various methods of bluetooth API and usage of OBEX
Graphics
- Using canvas class for custom UI
- Techniques for display of text, images and animation in J2ME
- Implementing transitions and keyboard events
- Detailing game API and 3D graphics
- Using the mobile media API for sound, music and video
Submission
- Diagnosing errors and optimizing memory and execution speed
- Illustrating the packaging and implementing security in the J2ME application
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