Learning Resources
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Android View Hierarchies
The Android SDK tools include a tool called Hierarchy Viewer that allows you to analyze your layout while your application is running. Using this tool helps you discover bottlenecks in the layout performance.
Hierarchy Viewer works by allowing you to select running processes on a connected device or emulator, then display the layout tree. The traffic lights on each block represent its Measure, Layout and Draw performance, helping you identify potential issues.
For example, figure 1 shows a layout that's used as an item in a ListView
. This layout shows a small bitmap image on the left and two stacked items of text on the right. It is especially important that layouts that will be inflated multiple times—such as this one—are optimized as the performance benefits will be multiplied.
The hierarchyviewer
tool is available in
. When opened, the Hierarchy Viewer shows a list of available devices and its running components. Click Load View Hierarchy to view the layout hierarchy of the selected component. For example, figure 2 shows the layout for the list item illustrated by figure 1.
In figure 2, you can see there is a 3-level hierarchy with some problems laying out the text items. Clicking on the items shows the time taken for each stage of the process (figure 3). It becomes clear which items are taking the longest to measure, layout, and render, and where you should spend time optimizing.
The timings for rendering a complete list item using this layout are:
- Measure: 0.977ms
- Layout: 0.167ms
- Draw: 2.717ms
Revise Your Layout
Because the layout performance above slows down due to a nested LinearLayout
, the performance might improve by flattening the layout—make the layout shallow and wide, rather than narrow and deep. A RelativeLayout
as the root node allows for such layouts. So, when this design is converted to use RelativeLayout
, you can see that the layout becomes a 2-level hierarchy. Inspection of the new layout looks like this:
Now rendering a list item takes:
- Measure: 0.598ms
- Layout: 0.110ms
- Draw: 2.146ms
Might seem like a small improvement, but this time is multiplied several times because this layout is used for every item in a list.
Most of this time difference is due to the use of layout_weight
in the LinearLayout
design, which can slow down the speed of measurement. It is just one example of how each layout has appropriate uses and you should carefully consider whether using layout weight is necessary.
Use Lint
It is always good practice to run the Lint tool on your layout files to search for possible view hierarchy optimizations. Lint has replaced the Layoutopt tool and has much greater functionality. Some examples of Lint rules are:
-
Use compound drawables - A
LinearLayout
which contains anImageView
and aTextView
can be more efficiently handled as a compound drawable. -
Merge root frame - If a
FrameLayout
is the root of a layout and does not provide background or padding etc, it can be replaced with a merge tag which is slightly more efficient. - Useless leaf - A layout that has no children or no background can often be removed (since it is invisible) for a flatter and more efficient layout hierarchy.
-
Useless parent - A layout with children that has no siblings, is not a
ScrollView
or a root layout, and does not have a background, can be removed and have its children moved directly into the parent for a flatter and more efficient layout hierarchy. -
Deep layouts - Layouts with too much nesting are bad for performance. Consider using flatter layouts such as
RelativeLayout
orGridLayout
to improve performance. The default maximum depth is 10.
Another benefit of Lint is that it is integrated into the Android Development Tools for Eclipse (ADT 16+). Lint automatically runs whenever you export an APK, edit and save an XML file or use the Layout Editor. To manually force Lint to run press the Lint button in the Eclipse toolbar.
When used inside Eclipse, Lint has the ability to automatically fix some issues, provide suggestions for others and jump directly to the offending code for review.